Welcome to Platoon Forward!

Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!

These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.

Monday, November 11, 2024

Barge Busting in the Baltic

 Played another fun scenario over the weekend busting barges.  This time I went to the frozen north where I could use the KFK I just built.  I didn't roll up the forces but used the barge busting scenario from FF.  Rules were Coastal Patrol and I modified how many flood and fire hits were possible.  Visibility 2K yrds with calm seas.    4 MO-4 boats looking for a small convoy moving supplies that was spotted by air.  The Russians are rated poor.  Because of this they will start in column. 

Russians on the prowl. Each hex is 100 yards.  I use the spines as well so 11 directions per hex.

Russians spot something.  Big problem- like to stay away from the front.  I do say that all guns on the ferry have a -1 to hit in all but the calmest seas.

Russians veer away from the ferry.  Here's hoping we can get by it unspotted.  [ I do use the spotting rules from Crueler Seas. Just personal preference.]

Amazingly the plan seems to be working even though we also spot a KFK as well.  

Then Commrade Unstode [ MO-4 boat 4] sees a torpedo in the water and takes evasive action. 

[random event from Flotilla Forward.]   Clearly he has been hitting the vodka again!!

This wakes the KFK up and all hell breaks loose!  Coastal actions at it's finest.  Fortunately we have the KFK outgunned.  At this range even Russians hit once in a while.


 The russians finally spot the convoy.

As the MO-4s move around the KFK a fire breaks out on the third russian boat.  The KFK starts to flood and slows.

It is a losing battle.  The KFK starts to sink.


The MO-4 boats move towards the back of the convoy.  Meanwhile back on the third russian boat...

fire fighting wasn't emphasized in their training so the ship becomes engulfed in flames. 

A small barge starts to sink.  


 The convoy has slowly moved out of the way to give the ferry a clear shot at the russian boats.  

A direct hit on the lead MO-4 knocks out it's engine.  The Senior Leader signals boat 2 to pick up the crew and for boat 4 to go pick up the crew of boat 3.    With a KFK and barge sunk and another dead in the water we have done enough for tonight!

Boat 3 flashes by the Siebel ferry!  

Great battle that took 90 minutes.  It was surprising that the russians managed to sneak up on the germans like that.  I am slowly modifying the rules to suit my taste. It amazes me that rolling for the number of actions works as well as it does.   I liked the -1 to hit for the ferry.  The MO-4s and KFK each took 3 flotation and 3 fires.  I am even playing around with ship data cards.


 

Play test data card.

Happy Veterans Day to all our Veterans and a Happy Remembrance day!


Enjoy!


Joe