Have managed to play a couple of games while I enjoy my last weeks of retirement. Opened my rice paddies from Battlefront that I got during their 40% off sale a while ago. They weren't "fully painted" as describe as I had to flock them but they look pretty good. With my Rice paddies ready it was time to try out Middle of NoWhere again. For those of you just joining the platoon SSgt Davis is not fond of Sgr Lawrence. No one (including his squad) was found of Sgt Colton. Fortunatly Sgt Colton was WIA last battle and the platoon has fought hard not to get him back. In his place came Sgt Douglas and at least the morale of 3 squad rose to normal. Lt McSwain tries to keep everyone moving in the same direction and does a pretty good job. On the battlfield SSgt Davis is the leader as he is a pre war NCO.
Capt Jaroze talked to Lt Mcswain," Bob, there is a small hamlet called Ty Phoon (4) and intel thinks the NVA is using it as a base. I would like to you sweep there tomorrow."
Lt McSwain Gr I
SSgt Davis Gr II 1st squad and Brilliant leader
Sgt Lawrence Gr I 2nd squad
Sgt Douglas Gr O 3rd squad
Aerial view of Ty Phoon
Lt McSwain decides to split the platoon up. He will have his two best squads approach from the south east and south west. 3rd squad will enter from the north and act a a block. He has 2 M60s; one goes to SSgt Davis and the other to Sgt Douglas in the blocking force. He will start with Sgt Douglas who in an unknown quanity.
Sgt Lawrence is slow to start (could not draw his card) and SSgt Davis mutters " It figures; what a screw up." Sgt Lawrence does take some fire as he comes up the road causing 1 KIA and a WIA. He becomes pinned down. Also a sniper fires at the blocking force.
Wait for it.... a villager in hiding. As the rest of the squad comes up they are attack from the village.
The americans forget the villager who slips away and try to return fire but they are caught in the open and quickly become disorganized with 2 KIA. Their M60 in the woods pins the VC enough for Davis to pull the squad back into another hooch and rally them.
Lt McSwain, hearing the firefight, comes to see what is happening but SSgt Davis has it under control. 2nd squad starts going hooch to hooch.
They come across an old lady who of course doesn't know anything.
Then, from the northwest...
This allowed SSgt Davis to rout the VC in the village and search a third building before time ran out. It contained an opening to a tunnel complex! With their tunnels discovered the NVA faded back into the jungle.
Post game we had 3 KIA, 2 RTD and we get one replacement. ( Am using a derivative of Rifles Forward for this part.) In addition Lt McSwain meets a local missionary, Father Larry. He is a jolly fellow who runs a parish 7 clicks from base. Who knows where that will lead?
Really am happy with the Village Sweep scenario. It was tense and gives you several things to consider. Do I ignore the scattered fire and get to the caches before the VC can move them? What if there is a boobytrap? How hard to I press this villager for information?
For those of you that want to try this the VC ended up with 1 squad (no LMG) in the village with a Gr 0 leader plus a sniper. On the 4th turn of the reinforcement card 1 and a half squads of NVA appeared with a Gr II and a Gr 0 leader.