Welcome to Platoon Forward!

Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!

These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.

Tuesday, June 16, 2015

Playtest for Fighting Season

I volunteered to playtest TFLs modern version of their CoC rules.  It made sense in that I was a playtester for CoC.  To get use to the rules I did not add Grunt's Forward to them though they would work just fine.  Fighting Season is suppose to come with a campaign game built in which we don't have yet.  I suspect it will be based on "hearts and minds" rather than characters so players could chose either or both!
As I only have one US squad painted up it was going to be a patrol across the country.  I did use Platoon Forward to roll up the board and had a key building in square 1.  For change of pace I went with an abandoned monastery. 

Sgt Humphrey checks his watch as the squad hits another waypoint.  In the distance you can see two civilians working a field.  Civilians are important in FS, they provide intelligence and have to be unharmed during battles. 

Taliban fighters set up at their jump off. 

Sgt Humphrey took two men to go and talk to the farmers.  Through sign language the two farmers reported Taliban in the monastery. 

As Humphrey's came back over AK-47s opened up and Pvt Jenkins was hit.  He dragged Jenkins back over to the trees and made a quick assesment; shot in the thigh.  Some quick-clot and a bandage and he would be okay.  He dispatched two men to carry Jenkins back to a medical hummer that was coming to meet them.  (When the coalition has a casualty you have to see how severe it is and if bad, get the man to medical care.  I really like this not only because I was a military surgeon but reflects life on the modern battlefield. ) 

A firefight breaks out across the stream.  The US firepower starts to tell and the Taliban pull back from the trees.

Humphrey's sends a fireteam across at the same time the Taliban commander also decides to outflank across the bridge.  The fireteam is pinned but the taliban force is broken.

The remnents of the broken force retreat to the monastery.  With surprise lost and outmanned and outgunned the Taliban store their rifles in a cache and walk out the back as terrified farmers. 

Fun quick game.   It plays differently than CoC but is very familiar to anyone who knows that system.  There are all kinds of rules for aircraft and RPGs that I have yet to explore.  Stay tuned for more playtests.  .  If you like the CoC system you will like this.  For now suffice to say I think this will be a great ruleset for modern skirmish gaming




  1. Thanks for the report. It definitely seems like an interesting system.

  2. When done they should be good


  3. Good looking stuff, Joe, and I'm really loving the Peter Pig troops. I'm a 10mm guy, but those PP from the modern/AK47 range have always been really tempting to me.


  4. Jack,
    They are really nice. They make my painting look good! The Taliban are from QRF; ok but definitely not PP.


  5. Hi Joe

    Just wondering about acquiring company Forward and Grunts Forward. Where are they available?