Am becoming more enamored with Force on Force. Bought their book "Enduring Freedom" and highly recommend it. Decided to start a squad of the 10th Mountain division. Played the 3rd scenario taking place in the Sha-i-kot valley 2002. The squad managed a draw because a sister squad seized the objective. They had 3 seriously wounded all from Cpl LaBell's fireteam.
After several weeks in the valley the company was pulled back to the green zone for R+R. Three new troops were added to Cpl LaBell's team and they dropped to "low confidence". This was a mechanism I wasn't initially impressed with from FoF but it fit perfect here. The team was well trained and wasn't going to run from a fight but they would be skittish in their first encounter. LaBell was a good leader but was a bit too fancy for the squad. ( Low confidence means they have to check for suppression everytime they are fired on.)
To break in the new men Lt Richards wanted the squad to conduct several easy patrols. This was the second "easy mission" and there would be contact. (This was a Patrol scenario from Platoon Forward with the addition of 1 "A" and using the new tables from Grunt's Forward.)
Sgt McMann New York Fisherman Cheery/ Wealth Gr I
Cpl Adams orphaned and raised on a ranch Jovial/religion Gr 0
Cpl LaBell Preacher's son Cultured/ wealth Gr I
1 Squad and 2 Humvees
Cpl LaBell's section leads as he is the better leader. Pvt Wasserman on point.
The Tali's beat feet into the near building on the left. Cpl LaBell''s team comes up to support their Pvt but have no shot with the cart in the way.
Meanwhile, the building on the right also has enemy inside as well as three in the market who...
Fire from both buildings decimates Cpl LaBell's squad (again) with all four members going down. Sgt McMann acts quickly. He sends Adams up on the roof of the leftmost building while he goes to check on his fireteam. LaBell is gone; Wasserman is lightly wounded and the Saw gunner seriously wounded. McMann and Wasserman drag the fireteam into a building to hunker down.
The Humvee manages to persuade the crowd to disperse then starts hammering at a Tali LMG with good effect.
As Sgt McMann calls for a MedEvac he is told that intel has IDed the leader of this attack as a main instigator of the local Taliban. He is a HVT. ( Cool FOW card!) This info is forwarded to Cpl Adams who goes to work. First, grenades go down the stairwell followed by 4 mountaineers. ( Still like the grenades and close assault rules from Combat Patrol)
The rebels lose one and take off out the door.
Despite the best intentions of Sgt McMann and one of the Humvees they all miss and...
Great game that played fast. I really like my mix of the two rulesets FoF and Combat Patrol. Am happy that Patrol Forward works well with both.
The Taliban had 5 KIA. the US had 1 KIA and 1 WIA ( IH ) and 1 WIA. I thought Cpl Adams had earned a upgrade to Gr I leader but rolled a 10! Both casualties are replaced but we do not get an NCO. Will have to pull from the other fireteam. The Squad gives Sgt McMann the benefit of the doubt and he is still neutral in their eyes but their confidence has dropped. Lt Richards has decided to come along on the next mission to see what is going on.
For those of you that want to try this the force generated was:
Gr I leader ( HVT) with 5 riflemen and 1 RPG
Gr 0 leader with 5 riflemen and a LMG
I used poorly trained Taliban. One reinforcement came in of 3 leaderless riflemen.