I downloaded FNG Operations years ago and for some reason pulled it out last week. It fit perfectly with my story. I would have a French FFL company with 2 platoons of FFL and 1 ARVN. I streamlined it of course, changed the air rules around and meshed it with Platoon Forward/Grunt's Forward. I have only done 2 full days of operations but we have "won over" the people slightly. What follows is a mission my ARVN folks were sent on the first day.
Tong was glad to be on a mission. He liked the opportunity to kill people. They moved a click down the road from their base at Vieh Yen ( look it up) in the Red River delta to the village of Dong Hoa. ( Don't look that one up!) It was suppose to be a base for local VM and contained a canning factory.
(I rolled up a Platoon attack. I normally use only two squads as FOF/CP bogs down with more forces than that if I play solitaire.)
Lt Pham Chu Inept/ religion Dad is goverment official Gr I hesitant
Sgt Dang Tong "protagonist" evil/pleasure orphaned Gr I hates Sgt Trang 1st squad
Sgt Trang Chu gambler/wealth Gr II 2nd squad
1 LMG and 81mm MTR on call
40 yards from the factory pointman Tran Can sees movement and opens up with his rifle. Unfortunately a LMG returns fire and 3 men go down. Soon Sgt Dang is forced back dragging 4 casualties. He wonders Where the hell is the mortar support!?! ( Lt Pham could get it. Second time in two games!)
With the attack faltering the LT sends 2nd squad on a sweep to the right.
Sgt Trang is also forced to retreat. Having failed along both sides, the ARVN platoon turns around and heads back to base.
Great battle but that is the second loss in a row. They did feel a little better when a french platoon assaulted in the afternoon with the same result. After the battle Sgt Dang manages to siphon off some ammo and give it to his government official friend. Payback will be coming...
FNG Operations played well. If it playtests well I will see if THW want's it or maybe release it free if they are okay with that.
For those that want to try the scenario I generated the following VM forces ( 8/10 but random event dropped them to 8/8)
2 squads of 6 rifles with 1 Gr II leader and 1 Gr I leader.
1 LMG and 1 MMG