Welcome to Platoon Forward!

Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!

These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.

Sunday, February 12, 2017

The Romans are here!

Received Saga Aetius and Arthur on Thursday!  Have been waiting for this since I bought the original Saga years ago.  While I have been mildly interested in the Viking age after living in England for several years I have always thought roman legions were cool.  Alas, this book is centered on 410 AD and the fall of Rome rather than the height of the legions but at least we have romans now! 

Roman soldiers, a centurion and the cool horn thing! 

So what do you get for a lot of money?  If you like SAGA in general you will not be disappointed.  There is a lot more of all the stuff that makes SAGA such a great game.  The production values of the book are great and all the factions are well done.  The Huns are better balanced now while still being excellent horse archers and I feel their battle board makes the old "Steppe tribes" board obsolete.  I still think I will give their warriors the "eagle eye trait " since I don't have to worry about play balance.  ( If you take them as a mercenary they get it so why can't they shoot for their own faction?)
The Huns celebrating their Eagle eyes! 

The Goths are basically Vikings that ride horses.  ( This is only after one play.  One thing I have learned is there is often a fair amount of subtlety in the battle boards.)  The Saxons are foot soldiers.  I haven't figured out the Picts yet.  They appear to need broken terrain to succeed.  I haven't played the British because, well, they have Romans available.  
And of course they have the Romans!  
Gothic and Roman cavalry clash while a Goth infantryman looks on.

The Roman board using Impetus much like the christian board uses piety.  Most importantly for me, the board is not tied to the 400s with Rome being more cavalry heavy and should work just fine with heathguards as infantry such as during the 100s.  ( In A & A the cavalry are elite and the infantry are the warriors which is historically correct.  Easy enough to change though.) 
Roman and Huns clash

The rules include several nice mercenary units including step tribes, germanic tribes, and deserters.  ( Also has Sea Wolves which I don't understand.)  

Now we are talking!  Romans and Goths at the bridge

A nice addition is a section on how previously released factions fit into this historical period.  The Franks, Byzantines, Scottis and several others from the north are retrofitted which further expands the fun.  

Here come the Goths again!

There is a page on several historical scenarios for Age of the Wolf which I can't wait to try.
 
The only thing I was disappointed in was the campaign game.  Romans manning an outpost against a barbarian hoard, what is not to like?  There is only one scenario!  Yes, you get to pick a bunch of stuff but each time you play one scenario.    I suspect that will get boring fast.  
So I will have to design my own based on all the good stuff from Age of Wolf.

Overall the supplement is well worth it if you like SAGA.  It adds a great deal more of what makes the game fun.  Overlook the campaign game and you will be very happy.  Did I mention it had Romans?!

Joe






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