Played another Post Captain game last weekend. Because I am a surgeon I felt I could jump straight to a complicated one involving shore batteries, gunboats and merchants! I was not disappointed.
The following scenario is hypothetical so please don't tell me the USS Essex was in the pacific.
Fairmouth, MA 1812
The USS Essex was hold up in Fairmouth harbor having been chased there by 3 british frigates. Two merchants were also waiting for the coast to clear.
Meanwhile out in the blue water a council of war was held. Captain Lyndsey was telling his fellow Captains, " Their batteries are few in number, with the right wind we can sail right pass them and take the Essex and two merchantmen to boot!"
USS Essex (Elite) 32 gun frigate
2 Small Merchantmen (Avg)
10 Gunboats ( Avg)
9 18 pdrs at Bear Point (Green)
6 24 pdrs at Rock Cove ( Avg)
HMS Emerald (Crack) 36 gun frigate
HMS Cerbebus ( Crack) 32 gun frigate
HMS Mermaid (Crack) 32 gun frigate
Finally the HMS Cerbebus stops to tow the HMS Mermaid to safety. By now all the guns at Bear Point are out.
I considered it a draw. The Brits traded two badly damaged frigates for one merchantman.
The game was a blast again and flowed smoothly. The additional rules where easily incorporated and I really liked the gunboats. They have a hard time hitting and being hit but there are a lot of them!