Welcome to Platoon Forward!

Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!

These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.

Monday, June 1, 2015

The Food Train

Finally played a land based war game!  Using Donnybrook as the tactical rules and Rifles Forward as the campaign.  Still testing out Rifles Forward and really need to paint more troops.

Pennsylvania  1777

Lt Elisha Fish was in a Pennsylvanian regiment commanded by Col Brooks.  His Company commander, Capt Madison, called him into his tent.  "Elisha, our spies have sent word of a food convoy leaving Clarksburg for Philadelphia.  I want you to take a platoon and ambush the convoy; bring the wagons back here."

Lt Fish   son of a Banker/cheery/position   Lvl  2
Sgt Turner   thief/pragmatic/ alcohol     lvl 0  hesitant card
Sgt Clark    dockworker/naive/wealth  Lvl 1 
  
Lt Fish took 18 men.  They picked a spot where the road narrowed as it entered some marshy ground.
Sgt Clark was a much better NCO so Lt Fish put him on the right flank closest to the ambush with 7 men.  Lt Fish was in the middle with 7 and Sgt Turner was on the left with 4.  Sgt Turner glared at Elisha when the assignments were made but he didn't care.  He felt Turner was a dud and he couldn't risk this ambush.

The british failed to spot the ambush ( unlikely) and ...
The positons of the forces.

Moments before the first volley rips through the British forces!!

The lead group loses 4 of it's 10 men before they know it.  The aft group loses 3 of the 10 and it's NCO is wounded.  Both forces hold morale and turn to face their tormentors.  From the woods the Rebels win the gun duel despite the Redcoats greater rate of fire.  Elisha notes that Turner's group is not firing. 

Lt Fish orders a general advance into the weakened positions.  Sgt Turner doesn't move.  (Hesitation card came up!)

Lt Fish leads from the front.  Sgt Turner is behind in the trees.

Once in the open the Rebels falter .  They stop to fire.

5 vrs 4 with Turner still camping in the background. (Yep, hesitant card again!)

Fish rallies his men and charges!

The final battle


The fisticuffs proves the rebels better today.  They lose no one with the redcoats losing 2.  The British NCO moves into the farmhouse and with a lucky sequence of cards escapes out the back! 

Sgt Clark easily wipes out the lead redcoats including their officer.

Huzzah on another victory!!!!

Post game Lt Fish demands to have Sgt Turner removed; Capt Madison states that Sgt Turner is a good NCO and Fish needs to work with him.   ( Unbeknownst to Lt Fish, Sgt Turner use to work for Col Brooks and Brooks thinks he is a fine chap.)  Our other post game event was Col Brooks asks a favor; for Sgt Turner, Lt Fish and several other men to get a message to a farmer behind the lines! 
Is Turner up to the challenge?  Will Fish succeed?  I don't know but it will be exciting!

For those of you that want to play this the British had the following:
1 Officer ( lvl 1) and 10 men
1 NCO  (lvl 1) and 10 men
3 carts full of food.
The game generated 10 additional British troops but I didn't have any painted up yet!

Enjoy

Joe









4 comments:

  1. I am very interested in your Rifles Forward. Is it available anywhere?

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  2. Ron,

    Great picture!!
    No I am still playtesting it. It normally takes a good year to do that as I don't release until I am delighted with it. What I am still working out is should the focus be on the Platoon? Less folks to track and feels right but not very historical. Verses a Company, better tactical unit historically but more characters to track.
    Thoughts?

    Joe

    Joe

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  3. I don't recall that there is a lot of tracking for the men in Company Forward, am I wrong in that? It has been a while. Beyond that I think it depends upon how you see your product. I feel the original Sharp Practice rules certainly allow for a more novel or movies inspired campaign, which certainly would work with a platoon. Perhaps a more historic set of rules or perhaps even the other periods of sharp practice might call for a company. Id love it either way!!

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  4. Ron,

    Great comments. Will see how it works out
    Thanks

    Joe

    ReplyDelete