Lt Bourgain son of successful business man proving himself. Idealistic/ Pleasure Gr I leader
Sgt Popov Russian, ex soldier and mercenary Condescending/ wealth Gr I leader squad +1 towards him
Cpl Smyrnoi Bosnian, unemployed and needed a job Conformist/ violin Gr O leader
2nd Sq leader is Sgt Lesson French, son of famous actress who didn't even notice he was gone
Obnoxious/ food Gr 0 leader
2 x 10 man squad with one LMG, one LRAC, 6 riflemen and 2 NCOs FoF 10/10 Combat Patrol I added a green card for the rebels and 2 blue cards for the legion.
Kolwezi. Old town to the left, new town to the right. Rebels automatically get 1 AC at start. Legion start in old town and must prevent the rebels from entering and traversing through old town.
Legion starts with Sgt Popov's squad minus his LRAC team plus Lt Bourgain.
One legionnaire downstairs in the bank to cover the bridge.
An AC, gun truck and rebels advance towards the bridge while a sniper tries to clear the bank roof.
A M3 halftrack joins the assault.
The french LMG keeps the rebel infantry advancing slowly. but the armor is still posing a problem..
The rebels get to the end of the bridge and, though pinned, appear ready to overwhelm the legion in hand to hand with numbers. Sgt Popov moves down to the ground floor to get ready for the assault.
Then...
The LRAC team arrives after finding their rocket launcher (think bazooka) in the equipment bundles. Their first shot misses but the second...
Paydirt!!!
Also...
Sgt Lessons shows up with his squad to reinforce the train station.
A brief interlude occurs when 3 civilians emerge from underneath the bridge and race pass the train station. ( cool FOF random event!) Fortunately there are no rebels nearby to take advantage of this.
As a last attempt the rebels finally try the walkway but Sgt Popov stops this cold.
Old Town is saved!!
Great battle. The squad took 1 serious WIA. The squad's confidence in Sgt Popov grows and they will now follow him anywhere. (Morale moves up to 12) I miss my roll to upgrade his leadership however so he remains a Gr I. In the next battle the Capt gives the squad an additional LMG. This will be important as the next battle will be a hostage rescue. Stay tuned...
For those of you that want to try this out Grunts Forward generated the following
1 AC and guntruck plus 2 squads of rebels + 1 LMG team. 2 additional squads and 1 halftrack came on as reinforcements. I played 7 turns. The rebels have to either kill the french or exit old town.
Enjoy
Joe