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Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!

These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.

Thursday, November 28, 2019

Sea Sweep playtest with Lt Benson

Happy Thanksgiving.  Please take a moment to remember all the servicemen and women around the world away from their families today.  Thank you.
Took a break from painting black Seas ships to play  some Crueler Seas last weekend.  Decided to play "Sea Sweep" from my upcoming Flotilla Forward.  Sea Sweep in an encounter scenario that can be used to simulate sea encounters when you aren't hunting convoys; anything from cruisers in the Philippines to picket patrol in the North Sea.

Location   The Channel
Date           Sept 1943
Visibility     1500 yards
Waves          4 feet

Mission:   Keep station at point B until 04:30 hrs.  Be alert for marauding enemy naval craft ( probable E boats) and engage said craft.  Back up destroyers will be available. Good Luck and Good Hunting!

Characters
Lt "Dice" Benson     careful/wealth         Avg
SLT Marks               corrupt/ govt           Avg

Note early dogboats used here had 2 pdr up front and 20mm gun in back with only 2 torpedo tubes.

 
Dice's boat sitting looking into the night!


Dice sits with his crew staring into the night.  Finally a lookout spots 2 dark shapes moving off the port bow.   66% chance these will be S-boats.



Dice starts engines and they move to investigate.    " Blimey it is a minesweeper!"   The heavy seas makes it hard to go fast as Dice orders both boats to attack with torpedoes. 

Dogboats move forward towards attack position. 



4 inch shells getting closer to Benson's boat.  

Benson's boat takes a 4 inch shell midship and a near miss severely damaging the boat. ( 21 hp left) In the best tradition of the Navy he calmly finishes his turn to port and lines up his shot as the minesweeper throws everything at his crew.  

Fish released 400 yards out!

A satisfying explosion rocks the night as Dice is lucky once again!  He flashes across the bow of the German and open the throttle.  SLt Marks comes in and tries his luck.  Unfortunately he misses.

Both Dogboats move towards the rally point with angry tracers chasing them.    Suddenly...

A huge explosion occurs on the aft part of Mark's boat.  A tracer must have ignited ammo and blew the gun right off the ship!  [ critical hit]  2 tars dead. 

Still both boats make it to the rally point.  A successful night as Lt Benson reports the minesweeper sunk.

Fun game.   Post battle Dice's boat has a chance to make veteran status but misses.  Both boats are repaired in time for the next mission.

Enjoy

Joe




 

2 comments:

  1. Hi Joe over the last week or so I've read quite a lot of your old game reports and thoroughly enjoyed them so just wanted to let you know.

    I played Cruel Seas a couple of weeks ago for the first time with a friend and we struggled a bit with the rules so I've pointed him at your additions which he's downloaded.

    Hope Dice stays lucky with the tin fish, in our game I fired them at a freighter and they nearly hit my firing boat! (I think we must have got the play sequence wrong) The ships are lovely even if I wasn't too enamoured with the rules.
    Cheers
    Cheers

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  2. VB,
    Thanks. That is motivation for me to keep posting!
    Agree the rules aren't great; hopefully my tweaks help. David Manley also has some rulesets that are good. His free set Schnell rules for Schnell boats is what I was using for a while. I agree I love the models! Cheers

    ReplyDelete