Well I am still building up my 1/600 fleet of ships. I have agreed to have my ships and "Release the Hounds" debut at the Williamsburg Muster on Saturday 7 Feb. It is a great show so for any of you around stop by to play or just to chat!
I couldn't just paint ships so last weekend played a scenario of my modified Donnybrook. I didn't roll up any of the forces- just decided what I wanted and played.
Lt Chester Shellbourne received his orders from the Admiral. " Some unfriendly little chap near Tangiers is trying to intercept shipping and becoming successful. Take your brig and pay him a visit. Let him know that the Crown will not tolerate his actions! And Chester, if I have learned one thing in the past 6 months it is never trust a Bey!"
Forces
Lt Shellbourne (D12 and Gr III leader)
Lt Sullivan (D10 and Gr II leader plus 6 elite marines)
Bo'sun "Tip" Brooks (D10 and Gr II leader plus 8 drilled sailors)
Overview of the square just before fighting broke out. Arabs rush in from the left while rifle toting Turks appear from behind the Mosque.
Close up of the meeting between Lt Shellbourne and Bey MoroTunisgrad. The Bey is behind the green guard. Who is the stranger in black?
The turks volley take out two sailors. then the foot Arabs rush the remainder. Both sides take casualties and Bo'sun Tip is wounded.
Meanwhile the marines dispatch the guards but the Bey slips away
Melee in the square. The Bey and the Black cloaked man are behind the house. What are they plotting?
The sailors retreat to the stalls leaving room for the marines to fire. They do and the Arabs break and run.
Next the Turks and Marines trade fire with the Turks getting the worse. They retreat behind a house.
Tip goes hunting for Turks with Lt Shellbourne close behind.
The sailors plow into the disorganized Turks and rout them!
During the melee Lt Shellbourne comes face to face with a black cloaked gentleman. They both fire pistols. When the smoke clears the black cloacked figure is wounded in the arm while Lt Shellbourne lies mortally wounded.
Meanwhile on the other side of the house the Bey shows up with mounted horsemen intent on doing harm!
The marines lose three and back up to fire.
Once again their fire is effective and the cavalry flee. With his forces defeated the Bey also retreat with a plan to lay low.
Tip swings around the house and meets Lt Sullivan. The Lt decides they must get back to ship before any more forces arrive.
Great game that I declared a British victory as they managed to get some people back to the ship. I was shocked by the death of Lt Shellbourne. In my modified wounds table you have to roll a "1" to be killed outright. That I managed to roll that on a D12 was unfortunately impressive.
I bet the blacked cloaked man and Bey will encounter forces of the crown again! I can't wait.
For those of you that want to try this the Bey's forces were:
Bey (D10 and Gr II leader)
Black cloaked man (D12 and Gr I leader)
6 Mercenary drilled Turks led by Sgt (D10 Gr I leader)
8 Raw Arab foot soldiers led by leader ( D8 Gr 0)
Reinforcements after a total of "9" is rolled on a D6.
4 elite cavalry led by D10 Gr I.
Enjoy
Joe
A site for stories of my platoons using the solitaire campaigne system Platoon Forward. "War is a drama, not a game of chess." Gen Eisenhower
Welcome to Platoon Forward!
Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!
These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.
These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.
Nice AAr, look forward to seeing your game at Muster this weekend.
ReplyDeleteRon,
ReplyDeleteNice meeting you. Did you get to see Release the Hounds? If not maybe we can get together and I can show your group?
Joe