Eagle-3 1 US squad 8/8
Characters
Sgt McMann former fisherman Cheery/ wealth Avg ldr squad +1 towards him
1st FT Cpl Adams orphaned ranch hand jovial/ religion poor ldr FT +1 towards him
2nd FT Cpl Anderson son of a miner idealistic/ wealth poor ldr 1st mission as FT lead
The last 2 days had been great! They set up a cordon during the day in front of a hotel as some bigwigs met with some muhla types and actually slept in beds at night. There were even some SF guys around in case things got bad. The LT actually helped them out this time.
Today their orders were different. It appeared the conference had ended early. Sgt McMann didn't know if that was good or bad for national security but did know they were suppose to patrol a bazaar near the hotel. "Just walk around a smile. Show the people that the government is here to protect them. And keep an eye out for anything suspicious." the captain had told them.
He didn't like this assignment much. Walking around in a crowded bazaar seemed like a good way to get killed.
The bazaar looking not too crowded
Local shoppers elbow their way to the stalls.
Suddenly his earset crackled to life, " Suspected suicide bomber enroute to bazaar. Eagle-3, clear civilians from bazaar and neutralize bomber if found. Avoid civilian casualties. Deadly force authorized only upon positive identification. Eagle-5, provide support to Eagle-3." Now he really didn't like the assignment!
With no time to lose he sent each fireteam down 1 half of the bazaar with their ANA interpreters in the lead trying to tell the throngs to leave the bazaar. [ Force on Force has great rules for this.]
2 of the 3 groups of civilians are cleared before the bomber enters the bazaar.
The bomber is positively identified by a SF sniper on a nearby roof (eagle-5) who misses the shot. Cpl Anderson feels his team has a clear shot and orders his team to take it.
The good news, 1 dead bomber. The bad news, 1 dead civilian. You can also see some rebels on a roof in the background. Rebel fighters had started to surround the bazaar. With shots fired they came into attack. Sgt McMann's squad is now outnumbered 4 to 1 and in the open. Time to retreat!
So the squad begins to leapfrog back towards the hotel. The SF sniper team joins. Sgt McMann calls for a show of force airpower but nothing is coming soon.
Cpl Anderson is pinned down in a building so the rebels rush in. Cpl Anderson keeps his head and orders an orderly retreat. There will be no rout today!
The entire squad makes it off the board without loss! By points this was a US win but I called it marginal since they were run off the board and caused a civilian casualty. Still they didn't lose anyone. Very fun game that took an hour.
Post battle the squad now loves Sgt McMann and their morale goes to 10 when he is around. 2nd FT was also impressed with Cpl Anderson. I would have put Anderson in for a medal for shooting the bomber but killing a civi kinda tarnishes that. Sgt McMann missed his leadership roll so he is still average. Back at the barracks, Cpl Rendon from the heavy weapons platoon approaches Sgt McMann. While embarrassed, he explains that on his last mission he lost a cross that his mom gave him and knows he will die if he doesn't get it back. Any chance Sgt McMann could go with him to the spot where he is sure he lost it? What answer but "yes" can our hero say? [ I told you this platoon is generating a lot of great stories. This is certainly Platoon Forward at its best to me.]
Enjoy
Joe
Sorry for the absence, real life’s been a real bastard!
ReplyDeleteIn any case, I’m caught up now, cool fights, and I’m happy to see you getting some use out of those guys I sent you.
Now get back to the Marines in OIF!!! ;)
V/R,
Jack
Glad you are okay Jack; was worried. Anything I can do or advice please let me know.
ReplyDeleteFor some reason the cold winter makes me want to play desert stuff so will probably get back to OIF and Jack.
Joe
Joe,
DeleteYeah man, we’re hanging in there, thanks. Glad to hear your going back to the desert, can’t wait to see them. But it really doesn’t matter, I read all of them. The only one that doesn’t do it for me is your Cold War West German platoon; not sure why, it’s just not as interesting. Though I still read them ;)
I’ve gone full Joe Legan, have way too many projects going on simultaneously. I’ve got WWII US Airborne, Infantry, and Marines, my German Kampfgruppe, all kinds of units on my Cuba Libre blog, I’m following USMC, USN, and USAAF fighter squadrons through the Pacific, getting ready to start a massive Caen/Normandy campaign, too much!!!
V/R,
Jack
Really like the reports!
ReplyDeleteJack has me on that itch, and while I wait for my painting stuff to arrive, I am looking at starting a Force on Force / Platoon (and Grunt) Forward type campaign starring a Lt(JG) JTAC and a platoon of National Guard in Afghanistan...
What house rules have you been using with Force on Force and Platoon Forward? I know I saw that you posted them somewhere, but I can't for the life of me, find it again.
Johnson, just saw this post sorry. Biggest house rule I use is below average leaders -1 from their rxn die and above average leaders +1 to their rxn die rolls. Units with no leaders have a -2 to thier rxn die rolls. So now leaership is more important in how fast a unit responds.
ReplyDelete